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	<title>Portent &#187; game</title>
	<atom:link href="http://portent.org/category/game/feed/" rel="self" type="application/rss+xml" />
	<link>http://portent.org</link>
	<description>Interesting Facts and Websites</description>
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		<item>
		<title>MetaPlace &#8211; DIY Web Based MMO</title>
		<link>http://portent.org/metaplace-diy-web-based-mmo/</link>
		<comments>http://portent.org/metaplace-diy-web-based-mmo/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 09:32:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://portent.org/index.php/2007/09/19/metaplace-diy-web-based-mmo/</guid>
		<description><![CDATA[MMO is short for Massive Multiplayer Online and refers to games where lots of players play er online- in games like World of Warcraft, Everquest and many more. Metaplace looks interesting and I have signed up for the Alpha. The idea is that they provide the technology to let you set up a game, puzzle, [...]]]></description>
		<wfw:commentRss>http://portent.org/metaplace-diy-web-based-mmo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bombit &#8211; 50 Level Explosive Puzzle</title>
		<link>http://portent.org/bombit-50-level-explosive-puzzle/</link>
		<comments>http://portent.org/bombit-50-level-explosive-puzzle/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 06:04:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[bombs]]></category>

		<guid isPermaLink="false">http://portent.org/?p=1501</guid>
		<description><![CDATA[I think this has been well thought out. Some levels are very easy whereas other take a bit more effort. You get a set number of bombs on each level and have to propel the main character to the exit door. On some levels there are barrels which explode after a while or tnt which [...]]]></description>
		<wfw:commentRss>http://portent.org/bombit-50-level-explosive-puzzle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Board Game Self-Publishing</title>
		<link>http://portent.org/board-game-self-publishing/</link>
		<comments>http://portent.org/board-game-self-publishing/#comments</comments>
		<pubDate>Sun, 25 Dec 2011 10:22:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[commercial]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://portent.org/?p=1777</guid>
		<description><![CDATA[Just as everyone probably has a novel in them, I think there are those with a boardgame design. Producing them is not so easy though as you have to design the game, test it, make the game bits, buy in the parts then try and sell it. A mate of mine John Harrington (who I [...]]]></description>
		<wfw:commentRss>http://portent.org/board-game-self-publishing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Temple of the Sun &#8211; Online Game</title>
		<link>http://portent.org/temple-of-the-sun-online-game/</link>
		<comments>http://portent.org/temple-of-the-sun-online-game/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 09:53:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://portent.org/index.php/2007/07/13/temple-of-the-sun-online-game/</guid>
		<description><![CDATA[Unless you are a techy, specifically au fait with programming in C++, you&#8217;ll have trouble getting past the check points which ask you C++ questions. This was part of a marketing initiative by Sun earlier this year to promote programming tools. That has now finished but the game remains. It&#8217;s nicely implemented in Flash. Link [...]]]></description>
		<wfw:commentRss>http://portent.org/temple-of-the-sun-online-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battle Bots- Design your own Bot and Fight in an Arena</title>
		<link>http://portent.org/battle-bots-design-your-own-bot-and-fight-in-an-arena/</link>
		<comments>http://portent.org/battle-bots-design-your-own-bot-and-fight-in-an-arena/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 08:34:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://portent.org/index.php/2007/09/06/battle-bots-design-your-own-bot-and-fight-in-an-arena/</guid>
		<description><![CDATA[Once again I&#8217;ve combined two screens to give you a better flavour of what the game is about. The left screen is the Bot designer where you buy parts to build your bot- you need a body to start with then add armour plating and various guns. As your cash is limited to start with, [...]]]></description>
		<wfw:commentRss>http://portent.org/battle-bots-design-your-own-bot-and-fight-in-an-arena/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Circlo &#8211; Fun Flash Game</title>
		<link>http://portent.org/circlo-fun-flash-game/</link>
		<comments>http://portent.org/circlo-fun-flash-game/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 21:41:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://portent.org/index.php/2008/01/02/circlo-fun-flash-game/</guid>
		<description><![CDATA[This is quite a fun diversion. In the centre is a rotating arm with various coloured balls attached. You have a ball shooting gun that revolves around the perimeter. You have to shoot the ball to hit other balls of the same colour so they fall off the centre. It&#8217;s all about the timing and [...]]]></description>
		<wfw:commentRss>http://portent.org/circlo-fun-flash-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Statetris &#8211; A game that locates European countries</title>
		<link>http://portent.org/statetris-a-game-that-located-european-countries/</link>
		<comments>http://portent.org/statetris-a-game-that-located-european-countries/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 10:03:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Europe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[geographical]]></category>

		<guid isPermaLink="false">http://portent.org/index.php/2007/08/06/statetris-a-game-that-located-european-countries/</guid>
		<description><![CDATA[There a number of Flash games where you have to place the States in the correct location in the USA. This one was covered not so long ago on portent. Something a bit different is combining the idea of locating things (in this case countries) with Tetris to make it more interesting. Countries or small [...]]]></description>
		<wfw:commentRss>http://portent.org/statetris-a-game-that-located-european-countries/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Travian revisited</title>
		<link>http://portent.org/travian-revisited/</link>
		<comments>http://portent.org/travian-revisited/#comments</comments>
		<pubDate>Sun, 06 Nov 2011 08:46:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[browser]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[travian]]></category>

		<guid isPermaLink="false">http://portent.org/?p=1803</guid>
		<description><![CDATA[A couple of years ago I started playing Travian, a free browser game of expanding your village and attacking other players set in the time of Rome with you being one of three tribes (Romans, Gauls or Teutons). I got knocked out but eventually realised, I&#8217;d been playing blindfold with one arm tied behind my [...]]]></description>
		<wfw:commentRss>http://portent.org/travian-revisited/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Epic War &#8211; Simple but very addictive Flash game</title>
		<link>http://portent.org/epic-war-simple-but-very-addictive-flash-game/</link>
		<comments>http://portent.org/epic-war-simple-but-very-addictive-flash-game/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 03:02:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://portent.org/?p=1584</guid>
		<description><![CDATA[This games takes the defence scenario but extends it by giving you the ability to build armies (using mana which is obtained by killing the baddies) and then you can go on the offensive. It&#8217;s a simple 2d left right scrolling and can be played with keyboard or mouse. You have artillery in the shape [...]]]></description>
		<wfw:commentRss>http://portent.org/epic-war-simple-but-very-addictive-flash-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hexxagon &#8211; Strategy Game</title>
		<link>http://portent.org/hexxagon-strategy-game/</link>
		<comments>http://portent.org/hexxagon-strategy-game/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 17:57:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://portent.org/index.php/2007/07/22/hexxagon-strategy-game/</guid>
		<description><![CDATA[Hexxagon from Neave games is a very easy to play but not so easy to win flash strategy game on a hexagon grid. As my &#8220;about to lose&#8221; position demonstrates! Starting with three pieces each, one in each of the six corners you have to capture territory. You can either Clone a piece into an [...]]]></description>
		<wfw:commentRss>http://portent.org/hexxagon-strategy-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone App Review &#8211; LootWars, a Multiplayer game</title>
		<link>http://portent.org/iphone-app-review-lootwars-a-multiplayer-game/</link>
		<comments>http://portent.org/iphone-app-review-lootwars-a-multiplayer-game/#comments</comments>
		<pubDate>Tue, 23 Aug 2011 11:56:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[multiplayer]]></category>

		<guid isPermaLink="false">http://portent.org/?p=1606</guid>
		<description><![CDATA[This is a bigger review than usual, complete with animated gif which I&#8217;ve put together from screen dumps. I&#8217;ve been playing LootWars for a week or two now on my iPhone so feel qualified to give an in-depth review. Its a Multi-player Mobile Game (MMG or MMO?) which is significant itself and not that expensive [...]]]></description>
		<wfw:commentRss>http://portent.org/iphone-app-review-lootwars-a-multiplayer-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lord of Ultima &#8211; Followup</title>
		<link>http://portent.org/lord-of-ultima-followup/</link>
		<comments>http://portent.org/lord-of-ultima-followup/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 22:40:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[browser]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[lord of ultima]]></category>
		<category><![CDATA[travian]]></category>

		<guid isPermaLink="false">http://portent.org/?p=1954</guid>
		<description><![CDATA[I started playing this a few months ago and have played it for free (resisting the temptation to speed up building etc) and managed to get up to 13 cities before dropping because I lost interest. Part of the problem is the alliance I am in, where my number of cities is about the same [...]]]></description>
		<wfw:commentRss>http://portent.org/lord-of-ultima-followup/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fantastic JavaScript Defender Clone</title>
		<link>http://portent.org/fantastic-javascript-defender-clone/</link>
		<comments>http://portent.org/fantastic-javascript-defender-clone/#comments</comments>
		<pubDate>Mon, 25 Jul 2011 13:22:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[animation]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[JavaScript]]></category>

		<guid isPermaLink="false">http://portent.org/?p=1719</guid>
		<description><![CDATA[Though the title is from Star Wars, the game design is the old Defender game where aliens are capturing humans and taking them into space. This would be well done in Flash but for JavaScript it&#8217;s excellent with what looks like 50 or 60 moving objects on screen (explosions bullets etc) and a parallax scrolling [...]]]></description>
		<wfw:commentRss>http://portent.org/fantastic-javascript-defender-clone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BSA Illegal Software Game</title>
		<link>http://portent.org/bsa-illegal-software-game/</link>
		<comments>http://portent.org/bsa-illegal-software-game/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 05:23:29 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[default]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://portent.org/?p=266</guid>
		<description><![CDATA[The BSA (Business Software Alliance, not the Boy Scouts of America, Botanical Society of America or the Brazilian Space Agency!) is a real organisation that hunts down people using unlicenced software in companies. They have produced a simple Flash game- can you find who is using unlicensed software in the company? I notice they call [...]]]></description>
		<wfw:commentRss>http://portent.org/bsa-illegal-software-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gravity Game Puuzzle</title>
		<link>http://portent.org/gravity-game-puuzzle/</link>
		<comments>http://portent.org/gravity-game-puuzzle/#comments</comments>
		<pubDate>Sun, 10 Jul 2011 04:50:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[puzzle]]></category>

		<guid isPermaLink="false">http://portent.org/index.php/2007/08/08/gravity-game-puuzzle/</guid>
		<description><![CDATA[This is a good time waster. You have a gun that you can change the angle with the cursor keys. You get a number of shots though you can restart any level. The playing area has stars which exert a gravitation pull on your shots. You have to figure out (by trial and error) the [...]]]></description>
		<wfw:commentRss>http://portent.org/gravity-game-puuzzle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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